I'd like to be able to spawn groups within groups - I've found you can use many of the arma models for AI (list here) - as I type this my survivors carry shotguns and look like farmers but I change them often and have been considering a rotation of the sar config file each restart - however - would it be difficult to spawn "sub-groups"? - eg groups that are configured differently in regard to what they carry and how they are dressed but inherit the main behavior of thier main archetype?
I could then spawn individual bandits in electro, put aggressive american troops in a base stuffed with nato gear and have friendly russian troops out there with ak's killing zombies at the same time as dayz themed survivors wandering about with winchesters.
I could then spawn individual bandits in electro, put aggressive american troops in a base stuffed with nato gear and have friendly russian troops out there with ak's killing zombies at the same time as dayz themed survivors wandering about with winchesters.