Halvhjearne
Valued Member!
Ok so a little background story here first ...
I had been modding my admin tools for a while desecrating several hacker tools to extract what i could use (and what would actually work) and i finally got to a point where im kinda happy with where i got to with this ... so time to do more stuff for my players again
So i was thinking for a while, what can i actually use some of these mass destruction and spawning wierd stuff for pratically?
well one thing i quickly found out i could use was the click on map to spawn function (thank to whoever made that), wich i was using for a while to just airdrop random cars for unlucky guys or players who lost a vehicle under wierd circumstances (or friends or whatever, many uses for this practically for admins).
this was pretty awsome so i took it even further and and made airdrops of certain ammoboxes and even defined some content aswell, wich was awsome if hackers had been on the server and a lot of players lost stuff.
however, only i and my admins could ofc be using this or it would be abused by the players calling in infinite amounts of carepackages with loot or cars, wich ofc in the end would be even worse than if only 1 hacker was calling it in.
So first thing to add to the final scripts would ofc be a timer, preventing ppl from just calling it in constantly.
i found what i needed in krixes tent sleep script.
Big thanks to krixes, since his code currently makes up for about half my code so far. (hope its ok)
however, this can ofc can be overidden by a quick relog, so if possible i want to change this somehow.
(maby if theres a way to completly prevent a script from running within a certain interval, maybe even blocking and preventing all players from using it, within the cooldown?)
next thing i did was to figure a way for players to call this ...
This is done by adding in "laptop" at the airfields control towers, and when a player is near the laptop, they can click airdrop and do an airdrop.
simple and easy but efficient and it works well.
then i added a timer and some text when activating the laptop, untill the airdrop program is actually loaded and ready to do a drop. (thanks again to krixxes tent heal script)
(still needs a way to abort the script if a player is placed in combat or player moves too far from the laptop)
added three diffrent types of drops Supplys, Random Ammocrate or Random Vehicle.
(needs some work done here aswell)
then i added smoke attached to the drop, so its more visible, where it drops (however this bugged the chuting process a bit and sometimes will dettach the box/vehicle from the chute), i eventually wantet to have it fire flare and smoke as it hits the ground, but for now it just attaches smoke while dropping.
next thing i wantet to do (and this is where im kinda stuck now), i wantet to add some diffrent animations and sounds to the player calling the airdrop, while waiting for the laptop to boot up.
can someone help me figure the right "moves" and "sounds" pls?
i need something that looks like a guy is operating a computer and some simmular sounds like buttons being pushed or computer "beeps" ... idk if just kneeling down will be cool enough, but so far i just threw in some random moves where he looks at his watch and i kinda suck at this and it looks like crap for now.
eventually i wantet to add some kinda items players will need to unluck the drop computer, but for now i just want it to look good and sound propper.
any help or suggestions will be apriciatet on this
anyways it seems the players like this a lot on my test server and as soon as i feel its done i will implement it on the rest of my servers and release it.
to sum it all up for people who might not understand what this does, what can it do for now?
Player walks up to a laptop, player gets option to airdrop, player has to wait for computer to boot (70sec for now, with some blackscreens), when countdown is done player gets 3 drop options to choose from (WeaponsBox, Vehicle or Supplys) and when drop type is selectet the map comes up and the player can click anywhere to call in the drop there, drop will then be parachutet in with red/white smoke attached and a flare fired for better visibility.
this happends again when it lands.
thanks in advance to anyone who can help me
Edit to add video:
Edit: 04-11
almost at a point where i feel i can release this, but i need some help with a few minor problems i got tho, or i guess more like im unsure about it ... anyways i added a check for scrap elektronics (as i noticed it was in the new patch and i felt it was fitting) and reduced the timer significantly aswell "only" 70sec now and 300sec cooldown oppesed to the original 120/3000 sec timer, this will ofc also took care of any spamming problem that might turn up if i relied souly on the timer that could be reset by a quick relog.
im currently working how to make the boxes not end up 1-2m under ground after dropping
(fixed)
Edit 10/11
im now at a point where i feel i can release this, i just want to do a few more tests and adjustments just to make sure everything works propper
Regards
Halvhjearne
I had been modding my admin tools for a while desecrating several hacker tools to extract what i could use (and what would actually work) and i finally got to a point where im kinda happy with where i got to with this ... so time to do more stuff for my players again
So i was thinking for a while, what can i actually use some of these mass destruction and spawning wierd stuff for pratically?
well one thing i quickly found out i could use was the click on map to spawn function (thank to whoever made that), wich i was using for a while to just airdrop random cars for unlucky guys or players who lost a vehicle under wierd circumstances (or friends or whatever, many uses for this practically for admins).
this was pretty awsome so i took it even further and and made airdrops of certain ammoboxes and even defined some content aswell, wich was awsome if hackers had been on the server and a lot of players lost stuff.
however, only i and my admins could ofc be using this or it would be abused by the players calling in infinite amounts of carepackages with loot or cars, wich ofc in the end would be even worse than if only 1 hacker was calling it in.
So first thing to add to the final scripts would ofc be a timer, preventing ppl from just calling it in constantly.
i found what i needed in krixes tent sleep script.
Big thanks to krixes, since his code currently makes up for about half my code so far. (hope its ok)
however, this can ofc can be overidden by a quick relog, so if possible i want to change this somehow.
(maby if theres a way to completly prevent a script from running within a certain interval, maybe even blocking and preventing all players from using it, within the cooldown?)
next thing i did was to figure a way for players to call this ...
This is done by adding in "laptop" at the airfields control towers, and when a player is near the laptop, they can click airdrop and do an airdrop.
simple and easy but efficient and it works well.
then i added a timer and some text when activating the laptop, untill the airdrop program is actually loaded and ready to do a drop. (thanks again to krixxes tent heal script)
(still needs a way to abort the script if a player is placed in combat or player moves too far from the laptop)
added three diffrent types of drops Supplys, Random Ammocrate or Random Vehicle.
(needs some work done here aswell)
then i added smoke attached to the drop, so its more visible, where it drops (however this bugged the chuting process a bit and sometimes will dettach the box/vehicle from the chute), i eventually wantet to have it fire flare and smoke as it hits the ground, but for now it just attaches smoke while dropping.
next thing i wantet to do (and this is where im kinda stuck now), i wantet to add some diffrent animations and sounds to the player calling the airdrop, while waiting for the laptop to boot up.
can someone help me figure the right "moves" and "sounds" pls?
i need something that looks like a guy is operating a computer and some simmular sounds like buttons being pushed or computer "beeps" ... idk if just kneeling down will be cool enough, but so far i just threw in some random moves where he looks at his watch and i kinda suck at this and it looks like crap for now.
eventually i wantet to add some kinda items players will need to unluck the drop computer, but for now i just want it to look good and sound propper.
any help or suggestions will be apriciatet on this
anyways it seems the players like this a lot on my test server and as soon as i feel its done i will implement it on the rest of my servers and release it.
to sum it all up for people who might not understand what this does, what can it do for now?
Player walks up to a laptop, player gets option to airdrop, player has to wait for computer to boot (70sec for now, with some blackscreens), when countdown is done player gets 3 drop options to choose from (WeaponsBox, Vehicle or Supplys) and when drop type is selectet the map comes up and the player can click anywhere to call in the drop there, drop will then be parachutet in with red/white smoke attached and a flare fired for better visibility.
this happends again when it lands.
thanks in advance to anyone who can help me
Edit to add video:
Edit: 04-11
almost at a point where i feel i can release this, but i need some help with a few minor problems i got tho, or i guess more like im unsure about it ... anyways i added a check for scrap elektronics (as i noticed it was in the new patch and i felt it was fitting) and reduced the timer significantly aswell "only" 70sec now and 300sec cooldown oppesed to the original 120/3000 sec timer, this will ofc also took care of any spamming problem that might turn up if i relied souly on the timer that could be reset by a quick relog.
im currently working how to make the boxes not end up 1-2m under ground after dropping
(fixed)
Edit 10/11
im now at a point where i feel i can release this, i just want to do a few more tests and adjustments just to make sure everything works propper
Regards
Halvhjearne