Cradlenight
New Member
Hy Sarge,
First, thanks a lot for this awesome Mod for DayZ, i love it, we love it and the people who join our server love it too !
But, since we installed it (about one week ago), we've got a problem that i cant actualy find any solution.
Yes i look a lot of post in both of the mods (animated heli script & sarge Ai) to find any solution but i'm french, don't know anything in coding and bordel de crotte de bique !
First : i try to desactivate sarge Ai in init.sqf and put these >> //call compile
I upload the new file and when i'm in my game, the animated heli crash works, i can see flying choppers !
So i thinks it comes from Sarge AI who make a conflict (or it's me the conflict)
Also, the Heli Patrol in your mode are also desactivate with > //
(i would just keep the patrols ai like survivors, bandits and soldiers and not the helis)
So unless i've forgot something else to do i'm lost like Kate.
Also, my server_cleanup.fsm looks like this ..
"if (!(vehicle _x in _safety) && ((typeOf vehicle _x) != ""ParachuteWest"") && (vehicle _x getVariable [""Sarge"",0] != 1) ) then {" \n
must i change something in ??? or somewhere else ?!
Thanks a lot to you and the community and sorry if i'm a gros neuneu !
Regards
Cradlenight
First, thanks a lot for this awesome Mod for DayZ, i love it, we love it and the people who join our server love it too !
But, since we installed it (about one week ago), we've got a problem that i cant actualy find any solution.
Yes i look a lot of post in both of the mods (animated heli script & sarge Ai) to find any solution but i'm french, don't know anything in coding and bordel de crotte de bique !
First : i try to desactivate sarge Ai in init.sqf and put these >> //call compile
I upload the new file and when i'm in my game, the animated heli crash works, i can see flying choppers !
So i thinks it comes from Sarge AI who make a conflict (or it's me the conflict)
Also, the Heli Patrol in your mode are also desactivate with > //
(i would just keep the patrols ai like survivors, bandits and soldiers and not the helis)
So unless i've forgot something else to do i'm lost like Kate.
Also, my server_cleanup.fsm looks like this ..
"if (!(vehicle _x in _safety) && ((typeOf vehicle _x) != ""ParachuteWest"") && (vehicle _x getVariable [""Sarge"",0] != 1) ) then {" \n
must i change something in ??? or somewhere else ?!
Thanks a lot to you and the community and sorry if i'm a gros neuneu !
Regards
Cradlenight