Please keep in mind, I'm NOT asking how to add custom loot tables. That subject has been beat to death.
I'm looking to add a building that is currently NOT in CfgBuildingLoot.hpp.
Question is... how?
I got the first part figured out... "class land_new_building : Military {"
BUT where or how do you figure out the loot position? This new building is not laid out like any other building.
Over a year ago I found a post (a good write up) on what the components of the loot tables are, but I can't find it now.
Anyone know of a really good source for this information?
Thanks
I'm looking to add a building that is currently NOT in CfgBuildingLoot.hpp.
Question is... how?
I got the first part figured out... "class land_new_building : Military {"
BUT where or how do you figure out the loot position? This new building is not laid out like any other building.
Over a year ago I found a post (a good write up) on what the components of the loot tables are, but I can't find it now.
Anyone know of a really good source for this information?
Thanks