anyone here know what file I need to modify to increase zombie and vehicle spawns?

Terrariacow

New Member
anyone here know what file I need to modify to increase zombie and vehicle spawns?

I think i found it.. what values do i change here? im confused and dont want to break anything

// private["_town","_spot","_buildings","_list","_size","_numZeds","_impt","_position","_buildings","_totalBuildings","_numGroups","_building","_type"];
// //has town
// _town = _this;
// _type = type _town;
// _spot = objNull;
// _buildings = [];
// _list = [];
// _numZeds = 2;
//
// _impt = (importance _town);
// _size = 50;
// switch (_type) do {
// default {
// _numZeds = 3;
// _size = 40 * _impt;
// };
// case "NameCity": {
// _numZeds = 6;
// _size = 80 * _impt;
// };
// case "NameCityCapital": {
// _numZeds = 10;
// _size = 120 * _impt;
// };
// };
//
// _position = position _town;
// _buildings = nearestObjects [_position, ["Building"], _size];
// _totalBuildings = count _buildings;
// _numGroups = 0;
// _i = 0;
// /*
// _markerstr = createMarker["markername_" + (text _town),_position];
// _markerstr setMarkerShape "ELLIPSE";
// _markerstr setMarkerSize [_size, _size];
// */
// _trigger = createTrigger["EmptyDetector",_position];
// _trigger setTriggerArea[dayz_zSpawnDistance,dayz_zSpawnDistance,0,false];
// _trigger setTriggerActivation["WEST","NOT PRESENT",false];
// _code = format["_id = [%1,%2,'%3'] spawn server_townDeZombify;",_position,_size,_type];
// _trigger setTriggerStatements["this", _code, ""];
// _val = 60 * 10;
// _trigger setTriggerTimeout [_val, _val, _val, true];
//
//
// while {_numGroups < _numZeds and _i < _totalBuildings} do {
// _building = _buildings call BIS_fnc_selectRandom;
// if (!isNull _building) then {
// _list = _building nearRoads 20;
// if (count _list > 0) then {
// _spot = _list call BIS_fnc_selectRandom;
// _nearMen = (position _spot) nearEntities [["Man"],50];
// if (!isNull _spot and (count _nearMen == 0)) then {
// /*
// _marker = createMarker [(text _town) + "Marker2" + str(_i), position _spot];
// _marker setMarkerShape "ICON";
// _marker setMarkerType "DOT";
// _marker setMarkerColor "ColorBlue";
// _marker setMarkerText str(_i);
// */
// _numGroups = _numGroups + 1;
// (position _spot) spawn dayz_spawnZombies;
// };
// };
// };
// _i = _i + 1;
// sleep 0.1;
// };
 
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