BE kick script restriction #40

.=QUACK=.Major.Pain

Valued Member!
This started after installing base build mod, but base build mod doesn't have this fix as an issue.
Never had this on the old map.
Seems the combination of the newest map and base build started this.

#40 "{_x setDamage 1} forEach nearestObjects [getPos this,[],20];"

I tried adding ! "{_x setDamage 1} forEach nearestObjects [getPos this,[],20];" to line 42, but still kicks.

Changed 5 to 1 as temporary fix.

Any ideas what I should be using to fix it correctly.
 
This script kick is due to a game logic that destroys the bridges.

What base building mod is it? I'm not sure how the base building could possible interact with a game logic init!
 
It's just that it wasn't happening before installing the mod, but might just be coincidence.

The kick prevents people from joining the server.
If I have that line set at 5, no one can join the server.
 
Well hopefully the creating of Celle can hook us up with some filters so we don't get these kicks. I am also getting a Script Restriction #44 for mbg_celle2

^^ this happens when I drop an item then log back in to the server
 
I'm going to try only the server destroying the bridge, which would circumvent the script restrictions. I'm unsure if this will work with JIP. I'll give it a whirl tonight.
 
Any fix for getting stuck at the black screen after loading the mission file?

I managed to get in once but now I am stuck on the black screen each time. I have VerifySignatures=1 and BattlEye=0
 
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