BE Script Restriction #85

.=QUACK=.Major.Pain

Valued Member!
#85 "_x;
if ((_vehicle ammo _muzzle) > 0) then
{
_vehicle setWeaponReloadingTime [_gunner,_muzzle,1];
};
} forEach _muzzles;"

Happens when using mounted gun on vehicle.
 
Found out that a lot of people got kicked for this, but were not even in the vehicle.
Thinking if 1 person uses the vehicle, it kicks a lot of others off the server also.

This kick also causes you to lose all your stuff and spawn out in debug on reconnect.
 
Is there any issues on Dayz Mod? seems like it's to do with V1.7.5.1's vehicle reloading.

I'm rolling out a hotfix in a few hours for some of the issues (and a new map build, version 228 lol >_<) . It will take care of being moved to debug.
 
The same vehicle with the gun (kind of a jeep with the rotating gun) is on Taviana, and we don't have that issue.

A lot of people unhappy of that bandit bug.

Found we had to completely delete them from the database to be able to play again.
 
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