What would be the best way to delete vehicle that is next to a player? This is in my dismantle vehicle script.
I was using this:
That just don't work if you quickly turn away or if server is laggy.
Would something like this work:
and then define some distance there?
I was using this:
Code:
deleteVehicle cursorTarget
Would something like this work:
Code:
{_x setDamage 1} forEach vehicles;