BetterDeadThanZed
Valued Member!
I am using the Epoch animated heli crash from here: http://opendayz.net/...-crashes.15051/
I would like to create an event that crashes a C-130 at one specific location. Does anyone know what I would modify in the crash_spawner.sqf to specify coordinates to have the C-130 crash at?
I changed this line:
To this:
The C-130 is still exploding before it gets there. Any suggestions on how to make it so the C-130 will blow up over a specific point? Here's the log:
I would like to create an event that crashes a C-130 at one specific location. Does anyone know what I would modify in the crash_spawner.sqf to specify coordinates to have the C-130 crash at?
I changed this line:
_landingzone = createVehicle ["HeliHEmpty", [_position select 0, _position select 1,0], [], 0, "CAN_COLLIDE"];
To this:
_landingzone = createVehicle ["HeliHEmpty", [12491.4,12564.1,0], [], 0, "CAN_COLLIDE"];
The C-130 is still exploding before it gets there. Any suggestions on how to make it so the C-130 will blow up over a specific point? Here's the log:
[/quote]21:35:09 "RUNNING EVENT: c130_crash_spawner on [2014,1,7,19,35]"
21:35:09 "C130 CRASHSPAWNER: 100% chance to start a crashing C-130J with loot table 'HeliCrash'"
21:35:09 "C130 CRASHSPAWNER: C-130J started flying from [8582.35,14077.7,0] to [11567.4,5597.71] NOW!(TIME:1555||LT:HeliCrash)"
21:35:25 "CRASHSPAWNER: C-130J just exploded at [8555.02,14595.4,2.97093]!, "
21:35:25 "CRASHSPAWNER: Loot spawn at '[8557.2,14591.1,0]' with loot table 'HeliCrash'"
21:35:25 "CRASHSPAWNER: Loot spawn at '[8558.28,14599.5,0]' with loot table 'HeliCrash'"
21:35:25 "CRASHSPAWNER: Loot spawn at '[8551.9,14592.8,0]' with loot table 'HeliCrash'"
21:35:25 "CRASHSPAWNER: Loot spawn at '[8549.62,14598.7,0]' with loot table 'HeliCrash'"
21:35:25 "CRASHSPAWNER: Loot spawn at '[8563.27,14590.9,0]' with loot table 'HeliCrash'"
21:35:25 "CRASHSPAWNER: C130 Crash completed! Wreck at: [8555,14595.3,-3.67995] - Runtime: 14 Seconds || Distance from calculated POC: 9494 meters"