Get Rid of Ground Fog for More View Distance

First try this

open your init.sqf (in your mission)

and find
setViewDistance xxxx;

change it to

setViewDistance 3000;

if its not ther add it under the section
// DayZ Epoch config


if thats not what your after try this

if you have a custom compiles.sqf goto B

first decompile the dayz_code.pbo (located in @dayz_Epoch)

in the external folder get the DynamicWeatherEffects.sqf and copy it to your mission file.

A
open your init.sqf (in your mission)

change
Code:
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
to be
Code:
call compile preprocessFileLineNumbers "compiles.sqf";

continue with B

B
open compiles.sqf change
Code:
execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf";
to
Code:
execVM "DynamicWeatherEffects.sqf";

open DynamicWeatherEffects.sqf
and change this
Code:
_maximumFog = 0.5;
to this
Code:
_maximumFog = 0;
walla no fog!!
 
Lmfao xD If only some brilliant person would add a massive dildo as a weapon... just like GTA... Boy how I would love to run after bambies and beat them to death with a massive floppy rubber dildo! XD "EAT IT BOY!"
 
Lmfao xD If only some brilliant person would add a massive dildo as a weapon... just like GTA... Boy how I would love to run after bambies and beat them to death with a massive floppy rubber dildo! XD "EAT IT BOY!"
You have to play
and if you're still chasing them when that is done just scream various things along the lines of "IF I EVER CATCH YOU THIS IS GOING IN YOUR ORIFICES" etc. Would make for a hilarious video.
 
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