This is my first post on this site though I have been lurking for over a month now pulling bits for my server and I have to say everyone here is friendly and helpful. It goes without saying that after 2 days of working on this issue all by lonesome I am ready to smash my computer and just walk away... but I thought I'd give it one last shot.
Here is my issue: On my server I have 3 static AI missions (Sarge AI) with escalating difficulty and reward. I have successfully built the AI compounds and implemented the AI the way I want them to behave but I cannot for the life of me figure out how to spawn in RANDOMIZED crates with loot. I can get the crates to spawn...just not with random rewards.
If you kind people could assist me before I do something drastic I would be most appreciative.
These are some things I am looking for:
Help me...please...you're my only hope!
Here is my issue: On my server I have 3 static AI missions (Sarge AI) with escalating difficulty and reward. I have successfully built the AI compounds and implemented the AI the way I want them to behave but I cannot for the life of me figure out how to spawn in RANDOMIZED crates with loot. I can get the crates to spawn...just not with random rewards.
If you kind people could assist me before I do something drastic I would be most appreciative.
These are some things I am looking for:
- 3 separate crates with 3 separate loot tables for the 3 missions. 3 is the key!
- Randomized loot with pretty drastic differences in drop chance. For example .01 chance for dmr, 1 chance for can of baked beans.
- I don't even know if this is possible but I'd like to find a way to tie it to the AI script so that there is never an unguarded crate spawned in.
- A way to replenish the crate without having to wait for a server restart. It needs to be able to be looted several times during the server's uptime.
Help me...please...you're my only hope!