In game Radio Broadcsat Idea.

Mike Dobrowney

New Member
This could be used to send out distress calls or event to report Server changes or upcoming changes you wish to tell the players.
I have coded something as a demo. I would like to link it to the in game Radio. Anyone with some coding background could you have a look at the code look and see if you can make it look for the radio in the toolbelt. If the radio is there then allow the listen to broadcast to show up in the player menu . This is my first time coding anything in arma. I would also like to figure out that java coding to link a shoutcast channel and have a menu screen to turn it off and on. Again this is my first time coding in arma and still very new to coding in general.
Youtube Video of it working..

Below is the link to the files I did. This is more for Player setup events or like on the server I play at they do Admin events. This could be a distress call or whatever, Kind of a way to make player controlled missions I guess.

This Files below are worked off Bungle's Custom Chernarus Server Pack 1.2

Broadcasting Files: http://www.filefactory.com/file/6xny5nrfcckl/n/Broadcast.rar

Here is what I have added in the init.sqf at the bottom I added this
Code:
execVM "radio\initCarRadio.sqf";

in the description.ext just below
Code:
class RscPicture
 
{
 
access=0;
 
type=0;
 
idc=-1;
 
style=48;
 
colorBackground[]={0,0,0,0};
 
colorText[]={1,1,1,1};
 
font="TahomaB";
 
sizeEx=0;
 
lineSpacing=0;
 
text="";
 
};

I added this :
Code:
class CfgSounds
 
{
 
sounds[] =
 
{
 
broadcast
 
};
 
class broadcast
 
{
 
name="broadcast";
 
sound[]={radio\files\broadcast.ogg,0.9,1};
 
titles[] = {};
 
};
 
};

Then I added the Folder Radio and all the files .. try it out and let me know what you think

I used http://media.io/ to convert the files to Ogg.
 
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