Hey all.. I am trying to make walls of donator houses completely indestructible and "non-movable".
With this current code I am having an issue where players are able to run into the wall with a vehicle and knock the wall down. How can i make it to where its a solid wall that cannot be knocked down or destroyed?
Thanks in advance!
With this current code I am having an issue where players are able to run into the wall with a vehicle and knock the wall down. How can i make it to where its a solid wall that cannot be knocked down or destroyed?
Code:
_vehicle_288 = objNull;
if (true) then
{
_this = "Fence_corrugated_plate" createVehicleLocal [1065.6543, 2836.4375, -0.16709013];
_vehicle_288 = _this;
_this setDir 59.966957;
_this setVehicleInit "this allowDamage false;";
_this setPos [1065.6543, 2836.4375, -0.16709013];
};
Thanks in advance!