Markers Option for Holding Radio

Hi Sarge,

First you are awesome, keep it up.

Can we add an option in the config to enable markers only if players are holding a radio in their toolbelt?

Cheers,

Bungle
 

Sarge

OpenDayZ Guru!
Staff member
you mean AI markers ? so players with a radio see where the AI are ?

Thats kind of no fun tbh, way too easy then to hunt them down.

Sarge
 
Oh, sorry one of the earlier builds of yours that I am still running :eek: has markers on the map to show spawns (accurate to a degree). I thought it was for the players.

Would it still be possible? Perhaps only reporting military spawns or options for any/all.
Some of my players would like it more for knowing where they can drive "safely" without the AI intervening.

You still have to kill them... which sometimes can be a challenge in its own right for newer players.

Cheers,

Bungle
 

Sarge

OpenDayZ Guru!
Staff member
the markers that you saw shouldnt be there .-) you need to disable them in SAR_config and you need to set the aplha to 0 in your cfg_grps file.

I am thinking about periodic messages for players that state where AI have been seen, (eventually via the radio), that would be more a end of the world zed scenario.

Sarge
 
Sounds like a plan to me.

I have now downloaded the newest build and love the cfg options.

I have now tweaked them to include in Epoch Models and Weapons.
Also dropping chance currency and supplies.

Loving it!!

Keep up the great work sarge.
 
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