Markers Option for Holding Radio

Bungle

Member
Hi Sarge,

First you are awesome, keep it up.

Can we add an option in the config to enable markers only if players are holding a radio in their toolbelt?

Cheers,

Bungle
 

Sarge

OpenDayZ Guru!
Staff member
you mean AI markers ? so players with a radio see where the AI are ?

Thats kind of no fun tbh, way too easy then to hunt them down.

Sarge
 

Bungle

Member
Oh, sorry one of the earlier builds of yours that I am still running :eek: has markers on the map to show spawns (accurate to a degree). I thought it was for the players.

Would it still be possible? Perhaps only reporting military spawns or options for any/all.
Some of my players would like it more for knowing where they can drive "safely" without the AI intervening.

You still have to kill them... which sometimes can be a challenge in its own right for newer players.

Cheers,

Bungle
 

Sarge

OpenDayZ Guru!
Staff member
the markers that you saw shouldnt be there .-) you need to disable them in SAR_config and you need to set the aplha to 0 in your cfg_grps file.

I am thinking about periodic messages for players that state where AI have been seen, (eventually via the radio), that would be more a end of the world zed scenario.

Sarge
 

Bungle

Member
Sounds like a plan to me.

I have now downloaded the newest build and love the cfg options.

I have now tweaked them to include in Epoch Models and Weapons.
Also dropping chance currency and supplies.

Loving it!!

Keep up the great work sarge.
 
Top