Massive desync at 30+ players

Zeehond23

Valued Member!
Hi guys,

So, I got the seagull thing fixed. But, at the moment whenever there are 30+ people on there is massive desync on the server. I set maxping kick to 200, and got extra cleanup working.

basic.cfg
Code:
MinBandwidth=15728640;
MaxBandwidth=104857600;
MaxMsgSend=1024;
MaxSizeGuaranteed=512;
MaxSizeNonguaranteed=192;
MinErrorToSend=0.0019999994;
MinErrorToSendNear=0.029999997;
MaxCustomFileSize=0;
Windowed=0;
adapter=-1;
3D_Performance=1;
Resolution_Bpp=32;
class sockets
{
    maxPacketSize=1400;
};
serverLongitude=2;
serverLatitude=49;
serverLongitudeAuto=2;
serverLatitudeAuto=49;

Server fps around this time is about 15fps.
Could it have to do with a fault in the basic.cfg?
 
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