May we have a AI ground vehicles patrol tutorial?

Chalk1990

Member
*new
- Sidechat kill messages
- respawn time can be set for every single static group
- weapon/item loadout for every single type of AI and faction
- experience system for AI ...
- completely reworked the waypoint logic
- added a ton of debug features, some optical - try the debug levels out.
- land vehicle patrols that may contain any amount of vehicles -> convoys
- "not in combat" patrol event added.

Can we get a tutorial for this, this seems like a brilliant idea, but I do not want to touch any files that may break my server, so I'll wait, and see if anyone figures out how to make a vehicle patrol unit. I would love to have a few humvees, and mtvrs to drive around Fallujah in a convoy for people to ambush for loot.
 
I know this thread is old as dirt but one question say I spawn a groupd in a car can i spawn them to say "SAR_area_1_0" and will they auto find the road to travel on or do they just drive around inside that grid without regard to the roads?

What Im tring to get is a few vehicles say 5 or 6 groups that just travel the roads all around chernarus.. Is this possible and how could I implement this?
 
Back
Top