Need help understanding coordinates

icor1031

New Member
DayZ Missions System uses lines like this in it's missions,

"_coords = [getMarkerPos "center",0,5500,100,0,20,0] call BIS_fnc_findSafePos;"




In the SQL, there are three numbers to define location. They appear similar to this:
63.485 654 12000.54
They seem to be heading (facing), distance from the west edge of the map, and distance from the south edge of the map. Those details are irrelevant.

In the missions system, there are 6 numbers in his _coords.. What are they for, what does each one mean?


Thanks..
 
I would also appreciate help understanding these 4 numbers,

_aispawn = [_coords,40,4,3,1] execVM "\z\addons\dayz_server\missions\add_unit_server.sqf";//AI Guards

Thanks.
 
DayZ Missions System uses lines like this in it's missions,

"_coords = [getMarkerPos "center",0,5500,100,0,20,0] call BIS_fnc_findSafePos;"




In the SQL, there are three numbers to define location. They appear similar to this:
63.485 654 12000.54
They seem to be heading (facing), distance from the west edge of the map, and distance from the south edge of the map. Those details are irrelevant.

In the missions system, there are 6 numbers in his _coords.. What are they for, what does each one mean?


Thanks..

you can pass BIS_fnc_findSafePos with seven args. "getMarkerPos "center"" is also one parameter.
every value separated by commas inside [] is argument.
you can check them in detail here
http://forums.bistudio.com/archive/index.php/t-103108.html
 
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