Problems with infiSTAR and DayZ Mod 1.8.3

Trying to get my hive running and infiSTAR is giving me a hard time...

Logging in as an admin kicks me from the game and kills the character.

RPT:

Code:
23:07:55 "STARTING LOGIN: ["MYUIDHERE",B 1-1-A:1 (taikonaut) REMOTE]"
23:07:55 "LOGIN ATTEMPT: "MYUIDHERE" taikonaut"
23:07:55 "LOGIN LOADED: B 1-1-A:1 (taikonaut) REMOTE Type: Survivor1_DZ"
23:07:55 "32555, [], [], [0,0,0], true, DayZ 1.8.3, Survivor2_DZ, true, false"
23:08:01 "z\addons\dayz_server\compile\server_playerSetup.sqf DEBUG ["32555",B 1-1-B:1 (taikonaut) REMOTE,"MYUIDHERE",3]"
23:08:01 ["New character setup: blood_type,rh_factor=","A",true]
23:08:01 "LOGIN PUBLISHING: UID#MYUIDHERE CID#32555 PID#3(taikonaut) as Survivor2_DZ should spawn at Elektrozavodsk [94:135]"
23:08:02 "infiSTAR.de - Player-Log: taikonaut(MYUIDHERE) - 2h 57min | ******ADMIN******"
23:08:05 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-B:1 (taikonaut) REMOTE,"MYUIDHERE"]"
23:08:05 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-B:1 (taikonaut) REMOTE,"MYUIDHERE"]"
23:08:05 "infiSTAR.de ******ADMIN-LOGIN******: taikonaut(MYUIDHERE)"
23:08:05 "infiSTAR.de Log: taikonaut (MYUIDHERE) | dayz_playerName   is not equal to   name player (Unknown/taikonaut) | taikonaut controlled Unknown ?"
23:08:05 "["PVAHR_0_csfrnhxm_PVAHR_0_csfrnhxm",["taikonaut","MYUIDHERE","dayz_playerName is not equal to   name player (Unknown/taikonaut) | taikonaut controlled Unknown ?","",""]]"
23:08:05 WARNING: Function 'name' - taikonaut is dead
23:08:05 "Player UID#MYUIDHERE CID#32555 PID#3(taikonaut) as Survivor2_DZ died at Elektrozavodsk [94:135]"
23:08:05 "z\addons\dayz_server\compile\server_onPlayerDisconnect.sqf: nil player object, _this:["MYUIDHERE","taikonaut"]"
23:08:05 Client: Remote object 3:13 not found
Logging in as a regular player, sends me to a loop of death...

Code:
23:18:39 "z\addons\dayz_server\compile\server_playerSetup.sqf DEBUG ["32556",B 1-1-B:1 (taikonaut) REMOTE,"MYUIDHERE",0]"
23:18:39 ["New character setup: blood_type,rh_factor=","A",true]
23:18:39 "LOGIN PUBLISHING: UID#MYUIDHERE CID#32556 PID#3(taikonaut) as Survivor2_DZ should spawn at Balota [43:131]"
23:18:41 "infiSTAR.de - Player-Log: taikonaut(MYUIDHERE) - 3h 08min"
23:18:48 "infiSTAR.de Log: taikonaut (MYUIDHERE) | dayz_playerName   is not equal to   name player (Unknown/taikonaut) | taikonaut controlled Unknown ?"
23:18:48 "["PVAHR_0_kmwuduqf_PVAHR_0_kmwuduqf",["taikonaut","MYUIDHERE","dayz_playerName is not equal to   name player (Unknown/taikonaut) | taikonaut controlled Unknown ?","",""]]"
23:18:48 WARNING: Function 'name' - taikonaut is dead
23:18:48 "Player UID#MYUIDHERE CID#32556 PID#3(taikonaut) as Survivor2_DZ died at Balota [43:131]"
23:18:48 "infiSTAR.de Log: taikonaut (MYUIDHERE) | dayz_playerName   is not equal to   name player (Unknown/taikonaut) | taikonaut controlled Unknown ?"
23:18:48 "["PVAHR_0_kmwuduqf_PVAHR_0_kmwuduqf",["taikonaut","MYUIDHERE","dayz_playerName is not equal to   name player (Unknown/taikonaut) | taikonaut controlled Unknown ?","",""]]"
23:18:49 "infiSTAR.de Log: taikonaut (MYUIDHERE) | dayz_playerName   is not equal to   name player (Unknown/taikonaut) | taikonaut controlled Unknown ?"
23:18:49 "["PVAHR_0_kmwuduqf_PVAHR_0_kmwuduqf",["taikonaut","MYUIDHERE","dayz_playerName is not equal to   name player (Unknown/taikonaut) | taikonaut controlled Unknown ?","",""]]"
23:18:49 "infiSTAR.de Log: taikonaut (MYUIDHERE) | dayz_playerName   is not equal to   name player (Unknown/taikonaut) | taikonaut controlled Unknown ?"
23:18:49 "["PVAHR_0_kmwuduqf_PVAHR_0_kmwuduqf",["taikonaut","MYUIDHERE","dayz_playerName is not equal to   name player (Unknown/taikonaut) | taikonaut controlled Unknown ?","",""]]"
23:18:50 "infiSTAR.de Log: taikonaut (MYUIDHERE) | dayz_playerName   is not equal to   name player (Unknown/taikonaut) | taikonaut controlled Unknown ?"
23:18:50 "["PVAHR_0_kmwuduqf_PVAHR_0_kmwuduqf",["taikonaut","MYUIDHERE","dayz_playerName is not equal to   name player (Unknown/taikonaut) | taikonaut controlled Unknown ?","",""]]"
23:18:50 "infiSTAR.de Log: taikonaut (MYUIDHERE) | dayz_playerName   is not equal to   name player (Unknown/taikonaut) | taikonaut controlled Unknown ?"
Anyone get this, too? I´ve been using infiSTAR for ages now, never had any problems...

Cheers
 

ebay

OpenDayZ Guru!
Remove these checks:
Some control numbers have changed on dayz_gui in 1.8.3. Remove this check:
Code:
{
           _ctrlID = _x;
           _control = ((uiNameSpace getVariable 'DAYZ_GUI_display') displayctrl _ctrlID);
           _txt = ctrlText _control;
           if ((_txt != '') && (ctrlShown _control)) then
           {
             _txtArr = toArray _txt;
             if !(46 in _txtArr) then
             {
               _control ctrlShow false;
               [] spawn "+_randvar2+";
               _log = format['BadContent:  id %1  txt %2',_ctrlID,_txt];
               "+_randvar10+" = [_name,_puid,'BAN',toArray (_log)];
               publicVariableServer '"+_randvar10+"';
             };
           };
         } forEach [1203,1204,1205,1206,1300,1301,1302,1303,1305,1306,1307];
dayz_playerName variable is not used anymore in 1.8.3 so take this out (it is already removed in 339A):
Code:
if (isNil 'dayz_playerName') then { dayz_playerName = _name; } else { if (typeName dayz_playerName != 'STRING') then { dayz_playerName = _name;YOLO = true; }; };
       if ((dayz_playerName != _name) || ((name player != 'Error: No unit') && (dayz_playerName != name player) && (getPlayerUID player != ''))) then
       {
         [] spawn "+_randvar2+";
         _log = format['dayz_playerName  is not equal to  name player (%1/%2) | %2 controlled %1 ?',dayz_playerName,name player];
         "+_randvar10+" = [_name,_puid,'HLOG',toArray (_log)];
         publicVariableServer '"+_randvar10+"';
         player setDamage 5;
       };
There are several occurrences of this:
Code:
waitUntil {((!isNil 'dayz_animalCheck') || (!isNil 'dayz_medicalH') || (!isNil 'dayz_slowCheck') || (!isNil 'dayz_gui'))};
The only one of those variables which is still used in 1.8.3 is dayz_slowCheck. You can search for the others in the client files and see they have been commented out or removed. So that can be replaced with:
Code:
waitUntil {((!isNil 'dayz_slowCheck') || (!isNil 'PVDZ_plr_LoginRecord'))};
The same goes for the if statements like this:
Code:
if ((!isNil 'dayz_animalCheck') || (!isNil 'dayz_medicalH') || (!isNil 'dayz_slowCheck') || (!isNil 'dayz_gui')) then
Can be changed to:
Code:
if ((!isNil 'dayz_slowCheck') || (!isNil 'PVDZ_plr_LoginRecord')) then
Lastly, dayz_spaceInterrupt function has been removed and replaced with a redirect in mission file keyboard.sqf. So delete this:
Code:
_dayz_spaceInterrupt = dayz_spaceInterrupt;
And replace this:
Code:
_display46 displayAddEventHandler ['KeyDown','_this call dayz_spaceInterrupt"+_randvar6+"'];
with this:
Code:
_display46 displayAddEventHandler ['KeyDown', preprocessFileLineNumbers (MISSION_ROOT+'keyboard.sqf')];
 
Last edited:

Tang0

Well-Known Member
having alot of problems with 339A in 1.8.3, i cant even get the antihack menu up when i first log on unless i die and respawn in game :/
 
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