Qdoba AI City For Chernarus

++Updated 7/24/14++

Here is one of the AI cities I build for one of my server. Players really like this one. Included in Zip is the Cords for the AI / weapon crates using WAI script. And sqf file to custom crates added to city.



There is a maze at end point where there is a nice Lottery Crate . Not easy to get through maze , so payoff is nice.



QDOBA AI CITY





Picture 1 http://flic.kr/p/kNmqxH

pic 2 http://flic.kr/p/kNmrh8

pic3 http://flic.kr/p/kNnNYU

pic4 http://flic.kr/p/kNnPb7



Download Link





Have Fun
 
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My brothers and I did this city on the weekend and it was undoubtedly the best night I've ever had playing DayZ. It was brilliant and I stayed up way past my bedtime.

Absolutely brilliant. Thanks for sharing your hard work with us!
 

Geekin

Valued Member!
I have corrected the spawns for WAI 2.1 and above, tested and working if any one needs

This has Qdoba, and AI City at Pobeda Dam, and Skalasity Island , just remove which ever one you don't need.

They are labeled, and has install instructions already built in,

Here is the path for epoch 1.05.1 which is what Im running

X:\@DayZ_Epoch_Server\addons\dayz_server\WAI\static place the file there and wala instant AI.

Of course you can turn up the heat if you like .. all that is in the file as well

Everyone has giving to me .. this I give back to the community
All I did was make it work from the old 0.16 these missions where made for





http://pastebin.com/JTjtKrcr

Its only going to be live on pastebin 30 days
 
No its not that hard to do. Its just time consuming. There are videos on youtube that would help you learn the editor.
I think when new admins start doing AI Static Mission, the easy thing to do is find a small town and put your AI in it. That way you use the buildings that are there and have less lag. I have two or three AI Static Missions that I can put in that are in org towns. Most of the time when I do that, I put walls or rocks around the town.
 
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