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I am running it on Epoch.
I reformated the server. and did a fresh install.
1.Then i put the Files in.
2.In the init.sql add execVM "R3F_ARTY_AND_LOG\init.sqf" @ the very bottom
3.Went into the arma2_CO__objects.sqf and added all the vehicles for epoch found here http://dayzepoch.com/forum/index.php?/topic/73-epoch-v101-item-list/
That was it.
Hope this helped you
Open your description.ext file in your mission PBO and look for
aiKills = 1;
diagRadio = 1;
diagHit = 1;
and put this under it
#include "R3F_ARTY_AND_LOG\desc_include.h"
class RscTitles
{
#include "R3F_ARTY_AND_LOG\desc_rsct_include.h"
};
This is what i had to put to get it to work
execVM "R3F_ARTY_AND_LOG\init.sqf"
aiKills = 1;[/S]
[S]diagRadio = 1;[/S]
[S]diagHit = 1;[/S]
[S]#include "R3F_ARTY_AND_LOG\desc_include.h"[/S]
[S]class RscTitles[/S]
[S]{[/S]
[S] #include "R3F_ARTY_AND_LOG\desc_rsct_include.h"[/S]
[S]};[/S]
[S]
well it works for the most part thanks inkko. now any one know help me adjust the BE filters so it wont kick people????
I added a couple of the Epoch cars/trucks and choppers. Right now it is setup so any vehicle can tow each other and all vehicles can be lifted by any chopper.Its still missing several vehicles but its better then nothing.
Use my mission pbo as a reference.
Go through and figure out what you want to be towable, meaning currently you could tow a Ural with a bike or Ural towed by a PBX.
Epoch R3F
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https://www.dropbox.com/s/rlw19hlkndy2l5w/dayz_mission.pbo *updated with more vehicles