BetterDeadThanZed
Valued Member!
I know very little about scripting so I'm hoping some of the scripting Gods that frequent this forum may be able to assist here.
The idea I have is that with each type of vehicle, there is a percentage chance that loot will spawn. If loot does spawn, there's a chance of certain types of loot to spawn.
For example: An ATV spawns and has a chance to have a hunting knife, bottle of water, meat (cooked or raw), soda... the type of stuff that might be on an ATV. Next, a Ural spawns and has a chance to have military ammo and weapons, MRE's, etc. Get my drift?
So basically, depending on the type of vehicle, a different type of loot. Is this something possible through scripting?
The idea I have is that with each type of vehicle, there is a percentage chance that loot will spawn. If loot does spawn, there's a chance of certain types of loot to spawn.
For example: An ATV spawns and has a chance to have a hunting knife, bottle of water, meat (cooked or raw), soda... the type of stuff that might be on an ATV. Next, a Ural spawns and has a chance to have military ammo and weapons, MRE's, etc. Get my drift?
So basically, depending on the type of vehicle, a different type of loot. Is this something possible through scripting?