scripts

fluke

Member
_coordinate = [_this select 0, _this select 1];
_radius=150;
_Bombs=random 20;

_jackup=100;
_Nill = "G_40mm_HE" createvehicle [(_coordinate select 0) , (_coordinate select 1) , 100+random 500];
for "_i" from 0 to (10+_Bombs) do
{
_Nill = "G_40mm_HE" createvehicle [(_coordinate select 0) - random _radius , (_coordinate select 1) - random _radius, _jackup+random 500];
_Nill = "G_40mm_HE" createvehicle [(_coordinate select 0) + random _radius , (_coordinate select 1) + random _radius, 100+random 500];
_Nill = "G_40mm_HE" createvehicle [(_coordinate select 0) , (_coordinate select 1) , 100+random 500];
_jackup=_jackup+20;
};
hint "Artillery Inbound 1....2....3....FIRE!";

how to add a filter script to kick for the script ?
 
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