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MinBandwidth=104857600;
MaxBandwidth=1073741824;
MaxMsgSend=256;
MaxSizeNonguaranteed=256;
MinErrorToSendNear=0.029999999;
MinErrorToSend=0.003;
MaxCustomFileSize=0;
Windowed=0;
adapter=-1;
3D_Performance=1;
Resolution_Bpp=32;
class sockets
{
maxPacketSize=1400;
};
serverLongitude=9;
serverLatitude=51;
serverLongitudeAuto=9;
serverLatitudeAuto=51;
I tried the default reality cfg settings which didn't seem to be very good. I'm mostly using the ones from kelly's heroes guide for a 100Mbps connection.
I am upgrading to an E3-1280v2 now. I'll post back results.
Any particular reason why you are using -cpuCount=0? Does that force autodetect? See even on your server it is mostly utilizing core 2 and 3. I would be willing to bet that if you added AI you would have the same results as me. One of those two middle cores would be overused and the other 3 would stay about the same.
I read this in the wiki:
And I think using /affinity 2 and cpucount=2 will be a good option once I have the faster cpu. That way I can run other servers on the other two cores. Right now Arma2 is only wanting to use 2 cores anyway, even when I try to force it to 4 or more. The highest I have ever seen the cpu usage is 45% or so.