Sheeps Epoch Repack ESS

Adams

New Member
If for init file im delete bus



(

//Bus Route

if (BusRouteScript)then{
if (isServer) then {
[true] execVM "scripts\busroute\init_bus.sqf";
};
if (!isDedicated) then {
[] execVM "scripts\busroute\player_axeBus.sqf";
};
};

)

Then i can't choose cast!

If i write back to init then, next to bandits he /she can't sit down!

my init files where i delete bus:

https://mega.co.nz/#...7-oIywuZnkTKEhE

This init file original:

https://mega.co.nz/#...74LSNRrv8DeyKLo

Server RPT log:

https://mega.co.nz/#...Se5ExTvFDqrRoao

Rpt:


10:22:17 "DISCONNECT: Daryl (14822599) Object: B 1-1-C:1 (Daryl) REMOTE, _characterID: 514 at loc [-7239.68,19539.3,0.246124]"
10:22:17 "ERROR: server_playerSync: Cannot Sync Player Daryl [514]. Position in debug! [-7239.68,19539.3,0.246124]"

ArmA2OA_2015-04-26_10-35-20-45_www.kepfeltoltes.hu_.jpg
 
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