Soldiers hostile to everyone?

locate line 53 in SAR_setup_AI_patrol.sqf

Code:
        _side = SAR_AI_friendly_side;

and change it to

Code:
        _side = SAR_AI_unfriendly_side;


This will mean that Military AI will shoot all players, regardless of humanity, as well as all AI survivors. They will NOT shoot AI bandits.

Sarge
 
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