As of yesterday, my server has had players respawning at a strange, off the map debug area. It's 300 meters off the west edge, on the shoreline. It is acting like a spawnpoint, as it's random wether they end up there or at a normal, on map, spawnpoint.
These are the co-ords: [16,[-290.201,1045.95,0.002]]
I made some changes to the server yesterday, but mostly they were updates to the BattleEye and associated scripts. One other thing I did was increase the object_data Inventory length, as I was getting errors due to an overly full Ural, apparently. I don't see how that would have anything to do with it, but weird is weird. I had changed it to 2048, as has been suggested for many of the table lengths.
Just rebooted server comp, killed myself about 10 times, got the spawn on the 10th try.
Anyone ran into this before?
These are the co-ords: [16,[-290.201,1045.95,0.002]]
I made some changes to the server yesterday, but mostly they were updates to the BattleEye and associated scripts. One other thing I did was increase the object_data Inventory length, as I was getting errors due to an overly full Ural, apparently. I don't see how that would have anything to do with it, but weird is weird. I had changed it to 2048, as has been suggested for many of the table lengths.
Just rebooted server comp, killed myself about 10 times, got the spawn on the 10th try.
Anyone ran into this before?