Are any of the log entries for the object spawns showing up? After the heli wrecks you should be seeing "Create Objects: bin\config.bin/CfgTownGenerator/(CityName)" for each city in your RPT. If those are showing up, uncomment "//diag_log ("LOOTSPAWN");" in server_spawnLoot.sqf and you should be seeing a bunch of entries after the towns' objects are spawned that say "LOOTSPAWN".
Maybe this way we can trace the issue to its source.
The default loot spawning code should be removed so that shouldn't be an issue (should have probably mentioned that one, too).
Maybe this way we can trace the issue to its source.
The default loot spawning code should be removed so that shouldn't be an issue (should have probably mentioned that one, too).