Heya guys just quick problem here, any of my static ai are not spawning as in helis and patrols i would set up. BTW Sarge awesome addon the ais are really fun to have and adds a whole lotta life to Chernarus.
im running Dayz 1.7.6.1
latest Reality Dayz build
I have no problems with dynamic ai , theyre great ecpet when i turn around and they steal my car
can any one help out it would be greatly appreciated.
thank you
Atlas$
im running Dayz 1.7.6.1
latest Reality Dayz build
I have no problems with dynamic ai , theyre great ecpet when i turn around and they steal my car
Code:
//
// Definition of area markers for static spawns
//
// soutcoast, heli patrol area
_this = createMarker ["SAR_patrol_soutcoast", [7997.2837, 2687.6707]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [6500, 1200];
SAR_marker_helipatrol_southcoast = _this;
// eastcoast, heli patrol area
_this = createMarker ["SAR_patrol_eastcoast", [13304.196, 8220.9795]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [1200, 6000];
SAR_marker_helipatrol_eastcoast = _this;
// NWAF, heli patrol area
_this = createMarker ["SAR_patrol_NWAF", [4525.3335, 10292.299]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [1500, 500];
_this setMarkerDir 59.354115;
SAR_marker_helipatrol_nwaf = _this;
// NEAF, heli patrol area
_this = createMarker ["SAR_patrol_NEAF", [12034.16, 12725.376, 0]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [1000, 600];
SAR_marker_helipatrol_neaf = _this;
// SAR DEBUG AREA - at NWAF
_this = createMarker ["SAR_marker_DEBUG", [4600.3335, 10240.299]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 1;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [100, 100];
_this setMarkerDir 59.354115;
SAR_marker_DEBUG = _this;
// SAR DEBUG AREA - at Skaly
_this = createMarker ["SAR_marker_DEBUG1", [2519.3335, 13140.299]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 1;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [100, 100];
SAR_marker_DEBUG1 = _this;
// skalitsky defense
_this = createMarker ["SAR_patrol_skal", [3751.51, 5910.5]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [200, 200];
_this setMarkerDir 120.050;
SAR_marker_base = _this;
// krutoy ambush
_this = createMarker ["SAR_patrol_krutoy", [13407.8, 4214.25]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [200, 200];
_this setMarkerDir 120.050;
SAR_marker_road = _this;
// ----------------------------------------------------------------------------------------
// End of area marker definition section
// ----------------------------------------------------------------------------------------
diag_log format["SAR_AI: Area & Trigger definition finalized"];
diag_log format["SAR_AI: Static Spawning for Helicopter patrols started"];
//
// Static, predefined heli patrol areas with configurable units
//
// Parameters used:
// Areaname
// 1,2,3 = soldier, survivors, bandits
//
// respawn
// true or false
//Heli Patrol NWAF
[SAR_marker_helipatrol_nwaf,1,true] call SAR_AI_heli;
//Heli Patrol NEAF
[SAR_marker_helipatrol_neaf,1,true] call SAR_AI_heli;
// Heli patrol south coast
[SAR_marker_helipatrol_southcoast,1,true] call SAR_AI_heli;
[SAR_marker_helipatrol_southcoast,1,true] call SAR_AI_heli;
// heli patrol east coast
[SAR_marker_helipatrol_eastcoast,1,true] call SAR_AI_heli;
[SAR_marker_helipatrol_eastcoast,1,true] call SAR_AI_heli;
diag_log format["SAR_AI: Static Spawning for Helicopter patrols finished"];
//---------------------------------------------------------------------------------
// Static, predefined infantry patrols in defined areas with configurable units
//---------------------------------------------------------------------------------
// Example: [SAR_marker_DEBUG,1,0,1,"",true] call SAR_AI;
//
// SAR_marker_DEBUG = areaname (must have been defined further up, and MUST NOT BE similar to SAR_area_ ! THIS IS IMPORTANT!
// 1 = type of group (1 = soldiers, 2 = survivors, 3 = bandits)
// 0 = amount of snipers in the group
// 1 = amount of rifleman in the group
// "" = action, possible values: "noupsmon","fortify","ambush","patrol"
// true = respawning group, true or false
// Example entries:
// SARGE DEBUG - Debug group
// military, 0 snipers, 1 riflemen, patrol
//[SAR_marker_DEBUG,1,0,1,"fortify",true] call SAR_AI;
//[SAR_marker_DEBUG1,1,0,2,"patrol",false] call SAR_AI;
//[SAR_marker_DEBUG1,2,0,2,"patrol",false] call SAR_AI;
//---------------------------------------------------------------------------------
// add here if needed
// skalitsky defense
[SAR_marker_base,1,5,10,"patrol",true] call SAR_AI;
// krutoy ambush
[SAR_marker_road,3,2,5,"patrol",true] call SAR_AI;
// ---- end of configuration area ----
diag_log format["SAR_AI: Static Spawning for infantry and heli patrols finished"];
can any one help out it would be greatly appreciated.
thank you
Atlas$