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can anyone put stroke how must be house in database?
need query for see how build added to DB.I'm a little confused on what you mean, count the houses in database?
If that's what you need, I can make a query..
Is there a fix in this thread for the house bug?
I had a Hero L1 house set up, tons of gear in it, and I exited, and entered the house, and all the gear was permanently gone.
It happens randomly to random players.
need query for see how build added to DB.
Steps were mentioned back on pages around 7-15 or so.
No, i need just object_data line for full builded house for test loot.
No, i need just object_data line for full builded house for test loot.
No, i need just object_data line for full builded house for test loot.
Hmm anyone having issues with HiveExt stop working?
Got random crashes now on that, 1 time a day sometimes.
This is the log. http://bad66977f5aef5e9.paste.se/
Thanks very much man, this is awesome. I was working on something very similar.
But im having troubles finding co-ord (ingame --> worldspace)
Do you know worldspace co-ords for prison island?
I think thats the same problem.Got a problem today that my Arma.exe stopped working and crashed the server random.
Done - Thanks.
I asked you there but will ask you here also, does this line have to be enabled?
//[3,true,true,3] execFSM "core_time.fsm";
[3,true,true,3] execFSM "core_time.fsm";[/quote]
};
};
// Adjusts for 4hr day/night (Not working)
[6,true,true,6] execFSM "core_time.fsm";
I have found an error in the file of the mission, which resulted in an accelerated time does not work.
Code:[3,true,true,3] execFSM "core_time.fsm";[/quote] };
this is what is the default, and must be so
Code:}; // Adjusts for 4hr day/night (Not working) [6,true,true,6] execFSM "core_time.fsm";
Only in this case, the time will come rapidly, within 1 minute of real time 6 minutes the server time, the result would be 24 hours on a server in 4 hours in real time. I have made ​​myself and it works.
I'm sorry for bad English, using Google translator
But when enabled, to me it seemed like the loot and zombies were very slow to sqawn.