Recent content by aliveman723

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    No loot on helicopter crash sites [1.7.7.1]

    Royal, I dont believe 3 is a valid value. This is what should be at the end of the init: dayz_spawnCrashSite_clutterCutter=2; // helicrash spawn... 0: loot hidden in grass, 1: loot lifted, 2: no grass
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    automatic Aircraft Carrier

    With the Epoch mod the vehicles that are left there come falling out of the sky after restart, hit the carrier, and explode...anyone have an idea of how I can fix that?
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    Better Safezone, Maybe

    Thank you maca this works great! Now to just disable that gear option...
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    Grid doesn't seem to match up

    I looked at the example grid on github for chernarus, but I started comparing the default AI grid spawn locations to that grid and none of them seem to match up. Am I not understanding the grid areas properly? Is there a way to see a view of the grid as it applies to my server so that I can...
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