No Problem :D Glad I could point it out.
I have been using it just as a spawn selector. but I ran into something else.
I have an issue when i respawn a second time like half the map buttons are gone.
Example. I just spawned at Devil's Castle and then got killed. I respawn I can no longer...
Got a slight issue.
When I select a class I get an error stating "bad vehicle type".
Does anyone know the cause of this? I have been combing the code looking for what is causing it, but I am not finding anything.
Two things.
addWeapon can't receive an array, so the ["M134",[-1]] won't work... (as far as I have had experience with it.)
This was what I was trying to figure out as well. There is no direct way to add a weapon to a particular seat.
I don't know how to answer this for you...
and number...
Check you Server_Monitor.sqf make sure the exec script is the first thing in that file.
I have also determined my issue is not normal.... Infistar is messing with my apaches and helis moving the hydras to the gunner seat.
You are in the same boat with me...
I keep find NULL about how to get the weapon to the pilot seat.
I know its possible Seen it on alot of military servers...
Do you happen to have inifistar installed?
I am starting to question whether or not it may have something to do with it.
I was going...
Here is what I am running into is this normal arma or is something screwy?
All my Apaches AH64d AH1Z all have hydras in gunners seat.
This is not due to your mod... I was just trying to see if the is a normal thing.
What I am doing with your mod is trying to move it back, but I am running...
I am currently testing this
if (_object isKindof "AH64D") then {
_object removeWeapon "FFARLauncher";
_object removeMagazine "38Rnd_FFAR";
_object addWeapon "FFARLauncher_14";
_object addMagazineTurret ["14Rnd_FFAR",[-1]];
}...
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