Recent content by Hicks_206

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    Unofficial API Documentation

    Looks like someone scrubbed together a quick and dirty via Doxygen https://drive.google.com/open?id=1JTRgogguOjPvgzv2xQXtnplnW1Kzj2Cf
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    Player Spawns / Sept 2014

    Going through some old data I had stored - found a list of player spawns we were using around September 2014. [11788.1,15096.7,0.00196075] [11671.7,15191.7,0.00157166] [11535,15157.8,0.00193787] [11901.8,13982.4,0.00131226] [11769.3,13944.6,0.00158691] [12454.3,13967.6,0.00115967]...
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    DayZ Server Package -Released-

    Looks like the first pass at having access to the DayZ Dedicated Server package just hit Steam. Bohemia has all the info you need in this post: https://forums.dayz.com/topic/239635-dayz-server-files-documentation/
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    Taviana 3.0 Update

    Oh God. Guys. "Only reason I can think of that he can't take 10 seconds to write a forum post updating us on progress" Mods are done by passionate fans, with real lives, and jobs. Shark got sick, busy with work, and had family functions to deal with. Be patient with him, I trust his judgement...
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    Taviana 3.0 Update

    Looks like thanks to sharkking's awesome work and collaboration, work has officially begun on Tavi 3.0 releasing on DZC. (W/ exemplary work from sharkking bringing DayZ Mod in Tavi current)
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    Taviana 2.0 for Dayz 1.8 (Sharks Build)

    Sent you my Skype!
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    Taviana 2.0 for Dayz 1.8 (Sharks Build)

    He expressed a desire to take Taviana in his own direction design-wise - so it ended up not working out.
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    Taviana 2.0 for Dayz 1.8 (Sharks Build)

    As long as he is willing, Ian and I are interested in collaboration. I'm too damn busy with other things, Ian has a full time job and a family - we just couldn't justify the work. However, Shark here appears to be motivated, and the work he has shown so far appears solid.
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    Taviana 2.0 for Dayz 1.8 (Sharks Build)

    Y'know - Shark. You could just work with Ian and I, and join the team. Edit: And it'll get on DZC that way no problem at all, as well as push the existing Taviana servers to upgrade ;)
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    DDoS Attack against opendayz.net

    Sorry you have to put up with this Shin, you're easily one of the coolest folks in the DayZ community.
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    DayZ Taviana for DayZ 1.7.7(Tact's Build)

    I'll pm you my Skype.
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    DayZ Taviana for DayZ 1.7.7(Tact's Build)

    Guys - he did infact message me. I have not had a chance to get back to him, as I have been slammed with the Xbox One, Survivor GameZ, and another DayZ related project. While it is true that we're still trying to find time to get our 2.5 out with a new Tavi specific vehicle and latest DayZ, I...
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    Taviana 3.0 Update

    Hey guys, First off, I apologize for the radio silence over the last week or so - as some of you know I work in game development and the last few weeks have been very hectic for me across several projects, on top of GDC and PAX East landing this month. In addition, our principle developer...
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    DayZ Taviana 3.0 Update rolling changelist

    A lot of the cool scripts you see on individual servers are borrowed from other folks work - for use in DayZ Taviana we'll need to either get consent from the original author, or type a quick one up ourselves. We're already looking into several really nice scripts for things such as vehicle...
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    Spawn locations on Taviana.com

    Quick update, we've begun modifying the spawn region frequencies, and increasing spawn locations between Bylov, and Sabina Lakeside.
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