well i cant attach the files, so ill code it , This is the original Script + Base Protection
// SAR DEBUG AREA - at NWAF
_this = createMarker ["SAR_marker_DEBUG", [12047.952, 12707.831]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 1;
_this setMarkerType "Flag";
_this setMarkerBrush...
Oh yes and sarge , There is no need to Set Fsm If they are already Stealing chopper , Me and my buddy meeted 2 group near kabanino and we tought their were all dead and we got sniped so bad and quickly They took off our Uh-1Y and Start chasing Poeple with missile xD We had to Grab Some As50...
I still having them working corretly In my server Already Got their Loot Edited and Things like that , All i Wanted to know it's how To Change Their Position , Like Alright you Add the sample right here With
// Helflengurg Catle fortification
_this = createMarker ["SAR_area_admin"...
Me and my buddy are still running with Dayz.st
Q: What is This ( Dayz_XXXX.chernarus.pbo )
A : The XXXX Value are The Bliss Number ?
Mines current Mission Is Saved as Dayz_chernarus.pbo , So if i do Understand . I need to add the Bliss ( XXXX) To get it work correctly?
Or The ( XXXX ) Value...
// -----------------------------------------------
// default values for dynamic grid spawning
// -----------------------------------------------
// maximum number of groups / grid
SAR_max_grps_bandits = 1;
SAR_max_grps_soldiers = 1;
SAR_max_grps_survivors = 1;
// chance for a group to spawn...
ok and how the grid work exaclty If i read in their line . hmm Sample ... Default
// =========================================================================================================
// SAR_AI - DayZ AI library
// Version: 1.0.0
// Author: Sarge ([email protected])
//
//Wiki...
I Really Can't Get Them To The Static Spawn Position , That a Real Script But All It's Does It Fix to Default . Im Getting Depressed By Trying Over and Over and Over and Over and Over Keep Trying To Make Them Spawn At The Chernarus NEAF . Ive Followed All Installation Instruction , Followed...
I know that On This line //Heli Patrol NEAF
[SAR_marker_helipatrol_neaf,1,true] call SAR_AI_heli; Will Change for
//Heli Patrol NEAF
[SAR_marker_helipatrol_neaf,3,true] call SAR_AI_heli;
All i need to Know , How Do I change their Location. Because Coord Doesnt seem working!
// =========================================================================================================
// SAR_AI - DayZ AI library
// Version: 1.0.0
VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV
// Definition of area markers for static spawns
//
// soutcoast, heli patrol area
_this =...
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