is there anyway to add a cause of death or make it more advanced when you study a body?
example;
This is player_name, he died by a bullet wound. - gun
This is player_name, he died by a sharp object. - axe / crowbar / crossbow
This is player_name, he died by being infected. - zombies
This is...
Just reporting in ~
players have reported on our server that sometimes they see the cinematic intro, while other times they don't.
they also report that sometimes when they actually receive the intro, it shows a flat plain rather than the actual location.
now with dogs, we got them to work...
use the map editor / SWAG mod. you won't be able to get the old bandit skins without downgrading to an older version of DayZ with the editor though, however the current bandit skin will be in the latest patches. if you can't make it work within the editor (because of other players or something)...
I was trying to work with him. this was his description.ext
respawn = "BASE";
respawndelay = 5;
onLoadMission= "DayZ Chernarus";
OnLoadIntro = "Welcome to Chernarus";
OnLoadIntroTime = False;
OnLoadMissionTime = False;
disabledAI = true;
disableChannels[]={0,2,6};
enableItemsDropping = 0...
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