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  1. borntobeamuffin

    How to spawn AI on 2. Gunner seat (Crewchief seat)

    the following code will only have a working gunner, but not CrewChiefs Gunner seat .... The AI fly in a MI 17 and Huey - the main gunner works confirmed, but Crewchiefseat still not shooting .... Edited part of the animated Helicrashsite Script: _aigroup = creategroup east...
  2. borntobeamuffin

    problem in description.ext with sound

    Hi @all, i use an intro Sound for the CamtoSpawn sequenz and also use the Trains Script, now i have the problem that both use the same variable in descriptions.ext : class CfgSounds { sounds[] = {}; class NoSound { name = "NoSound"; sound[] = {"", 0, 1}...
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