How to spawn AI on 2. Gunner seat (Crewchief seat)

borntobeamuffin

New Member
the following code will only have a working gunner, but not CrewChiefs Gunner seat ....
The AI fly in a MI 17 and Huey - the main gunner works confirmed, but Crewchiefseat still not shooting ....​
Code:
Edited part of the animated Helicrashsite Script:
 
                    _aigroup = creategroup east;
                    _helipilot = _aigroup createUnit ["SurvivorW2_DZ",getPos _crashwreck,[],0,"FORM"];
                    _helipilot moveindriver _crashwreck;
                    _helipilot assignAsDriver _crashwreck;
 
                    _heligunner1 = _aigroup createUnit ["SurvivorW2_DZ",getPos _crashwreck,[],0,"FORM"];
                    _heligunner1 moveInGunner _crashwreck;
                    _heligunner1 assignAsGunner _crashwreck;
                 
                    _heligunner2 = _aigroup createUnit ["SurvivorW2_DZ",getPos _crashwreck,[],0,"FORM"];
                    _heligunner2 moveInCommander _crashwreck;
                    _heligunner2 assignAsCommander _crashwreck;

Any ideas why it doesnt work?​
 
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