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  1. Z

    kill messages help.

    I could use some help on refining the kill messages script in my server_playerDied.sqf Currently, the messages will report with a brown hint box in the top right if a survivor kills a bandit/survivor. But, if a bandit kills someone it does not report. I changed rSpawn to rHint because it wasn't...
  2. Z

    scripting help -- db editing

    It's a reality hive. Should be fully up to date according to dayz.st
  3. Z

    1.7.5.1 - chernarus, tents duping.

    If your tents are not duping / saving correctly... Could you post your pbo for me to compare.
  4. Z

    hey. i had seen you reply to a topic and need some assistance fixing a tent issue on our server...

    hey. i had seen you reply to a topic and need some assistance fixing a tent issue on our server. the issue: place tent -> put items in tent -> restart -> remove items -> restart ->items are back. items placed after initial restart dont save i changed 91 in server_monitor.sqf to if (_ownerID ==...
  5. Z

    scripting help -- db editing

    is there an easy way to have the server delete any tents from the instance_deployable upon restart? or specifically, to run a mysql command upon restart... such as: DELETE FROM instance_deployable WHERE deployable_id=1
  6. Z

    1.7.5.1 - chernarus, tents duping.

    on my private server our tents are saving; however, the are not properly saving items. example: i place a tent -> i place 2 items into the tent -> server restarts -> 2 items stay in tent -> i remove items -> restart server -> items persist. also, any additional items put into the tent after...
  7. Z

    1.7.5.1+ loot tables?

    i have been looking all over for an explanation on how loot tables work in 1.7.5.1. specifically: 1. how i would add in additional weapons. (mk17, mk12 spr, lapua, etc) 2. is it possible to edit the heli wreck loot table... i have already disabled the 50 cals; but, can i actually edit the...
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