I just downloaded newest version of Sarge AI and this is the only mod i use on namalsk map. Just quick question. Do i have to turn automatic respawn manualy or is it enabled by default?
Found these line
if (SAR_dynamic_group_respawn) then {
_respawn = true;
// respawning of groups &...
Sorry, am asking another favour. Not so good at english as it foreign language which i use rarely.
Does
Where i have to drop it?
Should look like??
};
// Alert zombies if a weapon is fired
_aiunit addEventHandler ["Fired", {[(_this Select 0),100,true,(getPosATL (_this Select 0))] execvm...
This line
// -----------------------------------------------
// respawning of groups & vehicles that are dynamically spawned in the grid system
// -----------------------------------------------
SAR_dynamic_group_respawn = true;
// time after which AI are respawned if configured...
Trying figure out where and how i can change zombie respawn time. Looking at the moment at dayz_code\compile files . Maybe somewhere in player_zombieCheck file? Any help please?
I read all files in map_config/addons and figure out how change npc weapons, group sizes, chances etch... but couldnt find how to add/change/remove what they carry with themself. :(
At least please tell me, is it in ADDONS\SARGE\map_config or \ADDONS\SARGE?
Only in SAR_cfg_grps_namalsk file i...
Hows NPC inventory works? Does NPC spawned with lee enfield automaticly have some lee enfield ammo in his pocket? Or does it adjusted by weapon type he got automaticly?
And is there a way for increasing time for killed AI bodies until they get deleted ?
In which files i can change that? Where...
So am playing with some of my friends on my private server and just wanted to lower axe damage.
Anyone could explain where to find/and how to do it? Is it in Dayz_code.pbo? Somewhere inside the folders?
Just wanted to lower axe damage making it kill zombie in 2 shots instead of 1. Maybe someone...
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