I tried installing an epoch server many times, and never got 1 that would allow players to get past authentication.
The more I try to get one to work, the more I hate it.
I suck at the coding, but I am going to work on adding a little surprise.
If I can manage to rewrite some of the code properly.
Going to the cottage this weekend and I don't have the time during the week, so the next couple weekends I will be trying to see if I can mange to get it working.
Github should be up to date now. There is a bug in the Windows version, so support has forwarded it to their dev team to repair.
I had to also unpack the \installP\addons\origins_pack.pbo before uploading to git as it was too big.
I included a copy of Pbo Manager in the gits so that you can...
Fixed. Installed your files directly from your download link.
I am working with Guthub support to find out why I can't upload anything.
Will update Git once I can get it working again.
In the other Origins 1.7.1 thread it was mentioned that a Russian clan I think was doing it, but nobody could get them to share. They think they were using 1.7.1 file structure and had 1.7.8 building, etc added in.
I used your client install from early last week.
Guess I can try downloading it again and running the update or just delete the originsp folder and install again.
Don't know what arma x is. Copied Arma 2 files over to OA folder.
Teleport and Vehicle Eject Fix
An anti cheat detection is built in to prevent hacker from teleporting, but it also ejects you from vehicles like planes if your using the the admin menu and enabling the vehicle boost.
Edit: Origins\MPMissions\dayz_1.origins.tavi\Debug\player_spawn_2.sqf
Look...
Tested it again and same thing. Foundations is saved in the db, but when the cement mixer vanishes, no foundation appears. And I have the same 1.0e07 again whatever that's for.
We are using the latest files, and I will add a screenshot of the database.
It shows the foundation in the database, but it wasn't visable after creating it, and after restarting the server, it's still not visable.
I will delete it and try it again and hope for better results.
Someone in the other thread said they were using modded 1.71+1.785 server files to work with the existing client files on Dayz Commander.
I will see if I can get more info. Would make it much easier for people to join instead of having to mod the client files too.
For those with issues using 7zip, I uploaded the files to github and divided it into server files and client files so those who only want the client install, don't have to download unnecessary files.
Client: https://github.com/MajorPainage/Origins1.7.8.5_Rebuild_Client_Files
Server...
Got it. Still getting a missing texture message on join, but working.
Instructions are not very good. Didn't say anywhere that the entire arma 2 files were needed.
Hey guys. Thought I would try this out.
Followed the instructions as far as I can tell, and the server starts up, connects to the database and installs vehicles in the database with no issues.
Issue I have is that I launch the mod using originclient.cmd, I enter the ip and port in remote tab...
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