To put it short: it's bad.
To put it long: I spent a few hours putting together the AI land vehicle patrol scripts yesterday. The process itself was relatively painless since I recycled about 75% of the code from the AI helicopter patrol scripts, but the initial test run was absolutely horrible.
What people on the Arma2 scripting and modding forums say about horrible AI drivers is very true - the AI are extremely horrible drivers, and all the road wrecks in DayZ doesn't help very much either. The AI have a very tough time navigating around the wrecks so they often crash around and blow out their tires. In my initial testing, towns such as Stary Sobor and Novy Sobor were basically death traps for land vehicle patrols.
The alternative would be adding vehicle patrols for custom spawned AI instead of having them patrol mapwide like helicopters. I will be seeing how that will go later this week.
To put it long: I spent a few hours putting together the AI land vehicle patrol scripts yesterday. The process itself was relatively painless since I recycled about 75% of the code from the AI helicopter patrol scripts, but the initial test run was absolutely horrible.
What people on the Arma2 scripting and modding forums say about horrible AI drivers is very true - the AI are extremely horrible drivers, and all the road wrecks in DayZ doesn't help very much either. The AI have a very tough time navigating around the wrecks so they often crash around and blow out their tires. In my initial testing, towns such as Stary Sobor and Novy Sobor were basically death traps for land vehicle patrols.
The alternative would be adding vehicle patrols for custom spawned AI instead of having them patrol mapwide like helicopters. I will be seeing how that will go later this week.