Admin tools for Wasteland and DayZ mod

Discussion in 'Server / Admin Tools and Discussions.' started by AtomikMulch, Feb 14, 2015.

  1. AtomikMulch

    AtomikMulch Well-Known Member

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    Hello all,

    Just curious to know if there are admin tools/scripts available for a Wasteland server that ShootingBlanks setup for me. As well, are there the same/similar tools available for a DayZ 1.8.3 server too??

    Thanks

    AM
     
  2. ShootingBlanks

    ShootingBlanks OpenDayZ Guru!

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    since nobody answered .. teh wasteland server includes admin tools called Proving Grounds. Add your userid into the config file in /addons/proving_ground
    And yes, you can use that in other servers too. I have the @addon version installed and just launch it when testing, I prefer proving ground to other admin tools because it has a neat little window where you can type in some code and have it do whatever its supposed to do. Thats great for testing, as well as you can type in variables and get their value etc ..
     
  3. AtomikMulch

    AtomikMulch Well-Known Member

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    Thanks. I have looked for the config file and can't find where to add my UID so that I have access to the Proving_Ground admin tools.

    Can you shed some light into this matter?
     
  4. AtomikMulch

    AtomikMulch Well-Known Member

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    Oh, I did find the admins.sqf file found in the Wasteland/server folder. Is this it??
     
  5. ShootingBlanks

    ShootingBlanks OpenDayZ Guru!

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    yes. put your guid in there ..
     
  6. AtomikMulch

    AtomikMulch Well-Known Member

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    Does loot spawn in buildings or do you mainly get weapons and equipment from vehicles and dead AI and players??
     
  7. ShootingBlanks

    ShootingBlanks OpenDayZ Guru!

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    there is a script that causes loot to be spawned in teh buildings, but its not usually included. I like it, have to find it and install. and the persistence of player data, I had made my own script that I am going to include.
     
  8. AtomikMulch

    AtomikMulch Well-Known Member

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    perfect.
     
  9. ShootingBlanks

    ShootingBlanks OpenDayZ Guru!

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    http://www.404games.co.uk/forum/index.php?/topic/875-weapons-spawn-inside-buildings-code/

    copy the code and paste it into a new file called "lootspawner.sqf" and place it in your wasteland mission/server folder
    In the wasteland server folder is a file called init.sqf, add at the bottom of that file
    execvm "server\lootspawner.sqf";

    and it says something about adding a marker too I think. Edit the mission in arma MULTIPLAYER editor and just add the marker
    this link you have to read a few times and try to follow along but it is the site thatoriginally got me all straight on editing files in the editor. http://warmod.webs.com/importmissiontoeditor.htm
     
  10. AtomikMulch

    AtomikMulch Well-Known Member

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    Is it the first window of code?? I believe that there are about 4 or 5 windows I can copy code from...
     
  11. AtomikMulch

    AtomikMulch Well-Known Member

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    Marker. Ok, I've never done that. So I will be enjoying the read! Thanks for the help.
     

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