AI Not Spawning at all

Chalk1990

Member
I set up my static grid coordinates for my Fallujah Server, and I can't find any NPCs.
My arma2oaserver.RPT doesn't show anything related to this script.



Code:
// Example 1, Infantry Patrol
_this = createMarker ["SAR_patrol_example1", [6290.89,3054.07]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [6500, 1200];
SAR_marker_Example 1 Infantry Patrol = _this;
 
// Example 2, Infantry Patrol
_this = createMarker ["SAR_patrol_example2", [8230.512,5477.794]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [6500, 1200];
SAR_marker_Example 2 Infantry Patrol = _this;
 
// Example 3, Infantry Patrol
_this = createMarker ["SAR_patrol_example3", [5666.949,3002.505]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [6500, 1200];
SAR_marker_Example 3 Infantry Patrol = _this;
 
// Example 4, Infantry Patrol
_this = createMarker ["SAR_patrol_example4", [3890.802,3947.248]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [6500, 1200];
SAR_marker_Example 4 Infantry Patrol = _this;
 
// Example 5, Infantry Patrol
_this = createMarker ["SAR_patrol_example5", [4737.476,4397.741]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [6500, 1200];
SAR_marker_Example 5 Infantry Patrol = _this;

I put the debug option on, but that doesn't show up either.
Code:
//1=Enable or 0=disable debug. In debug could see a mark positioning de leader and another mark of the destination of movement, very useful for editing mission
KRON_UPS_Debug = 1;
 
If you dont have anything in your rpt, recheck that you copied the correct files in the correct directories, and that your init.sqf is correct.
 
If you dont have anything in your rpt, recheck that you copied the correct files in the correct directories, and that your init.sqf is correct.

They started working randomly last night, all I did was add a single grid for static spawn, and did a restart, now all the dynamic spawns work..odd..They don't spawn at the static grid, but their dynamic spawns work fine, players are now having fun hunting down AI who use special weapons.

I can't seem to find any heli patrols though?

Two pieces of code I used.

Code:
  // Airfield, 2 bandit groups, 3 soldier groups, 2 survivor groups - spawn probability ba,so,su - maximum group members ba,so,su
_check = [["max_grps","rnd_grps","max_p_grp"],[[2,3,2],[30,90,30],[4,4,4]],"SAR_area_0_0"] call SAR_AI_mon_upd;

Code:
// Airfield, Infantry Patrol
_this = createMarker ["SAR_patrol_Airfield", [7915.58,2061.86,0.001]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [6500, 1200];
SAR_marker_Airfield Infantry Patrol = _this;
 
Way late but what I see as not right is "Sar_patrol_Airfield" on create marker line does not match last line
Sar_marker_Airfield Infantry Patrol

try

"Sar_Airfield Infantry Patrol" on createMarker line

without the quotes
 
Back
Top