AI Units and Vehicle Patrols

Blut

New Member
Hiyas Sarge,
Still runnin same set up dayz 1751, lingor 1.3, dayzcc 5910, base building 1.2.x and your newest AI. Have to say amazing work and quite enjoy the versatility of it on a BETA mod :). I recently activated the vehicle patrols on my lingor server and went without a hitch except... the units werent filling out the gunner and commander positions. I am using a hummv m2 and jackal respectively, i fiddled around with the placements and have the "leader" in commander position sniper in the driver position and rifleman in the gunner positions for the jackal and in the hummv m2 have sniper driving and one of the riflemen in the gunner position. Got the idea from how its handled placing the sniper in either driver or cargo spot, found what the other place names in vehicles were and substituted accordingly. Have to say rather impressed how diversified it can get and the fact that i didnt send the server into convulsions lol. Thanks again for an amazing piece of work.
Still Havin a Hoot, Blut
 
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