AI

in your mission.pbo go to \addons\SARGE and open the SAR_config.sqf goto line 28 and change everything to "0" so it look like.
// maximum number of groups / grid
SAR_max_grps_bandits = 0;
SAR_max_grps_soldiers = 0;
SAR_max_grps_survivors = 0;

// chance for a group to spawn (1-100)
SAR_chance_bandits = 0;
SAR_chance_soldiers = 0;
SAR_chance_survivors = 0;

// maximum size of group (including Leader)
SAR_max_grpsize_bandits = 0;
SAR_max_grpsize_soldiers = 0;
SAR_max_grpsize_survivors = 0;

doing this will only disable the ground AI but the air patrol are still active
 
close, but not 100 % :)

with the above you set the default settings for grids on your map to 0, which is fine. But for that to work, you would also need to ensure that there are no entries in your grps_cfg that redefine those grids.

The better and easier way is to set

SAR_dynamic_spawning = false;

and check that there are only heli patrols active in your grps_cfg file.

cheers, Sarge
 
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