Hey Guys,
iam happy with my Namalsk Bliss-Server, but more and more players complaining about heavy lags, getting damage 10 seconds after shots where fired.... yellow and red chains. Our Root runs like 4 Server instances, but mine is the only Bliss-Instance. Also the other 3 Servers are most of the time at < 10 Player when mine is most of the time at 40/40. Restart is every 2,5 hours, but the lags happen also 10 minutes after last server restart.
The CPU is most of the time at 50%, so this shouldnt be the problem. Any Tipps how i could improve performance? Here are some facts:
Startup-Command:
arma2.cfg
Running 100296 Beta Patch, anyone any ideas?
iam happy with my Namalsk Bliss-Server, but more and more players complaining about heavy lags, getting damage 10 seconds after shots where fired.... yellow and red chains. Our Root runs like 4 Server instances, but mine is the only Bliss-Instance. Also the other 3 Servers are most of the time at < 10 Player when mine is most of the time at 40/40. Restart is every 2,5 hours, but the lags happen also 10 minutes after last server restart.
The CPU is most of the time at 50%, so this shouldnt be the problem. Any Tipps how i could improve performance? Here are some facts:
Startup-Command:
Code:
-port=2325 -mod=@bliss_1.namalsk;@dayz;@DayZ_Namalsk -name=dayz_1.namalsk -config=dayz_1.namalsk\server.cfg -cfg=dayz_1.namalsk\arma2.cfg -profiles=dayz_1.namalsk -world=namalsk -cpuCount=4 -exThreads=1 -maxmem=2048 -noCB -noPause -noSound
arma2.cfg
Code:
MinBandwidth=104857600;
MaxBandwidth=1073741824;
MaxMsgSend=256;
MaxSizeNonguaranteed=256;
MinErrorToSendNear=0.029999999;
MinErrorToSend=0.003;
MaxCustomFileSize=0;
Windowed=0;
adapter=-1;
3D_Performance=1;
Resolution_Bpp=32;
class sockets
{
maxPacketSize=1400;
};
serverLongitude=9;
serverLatitude=51;
serverLongitudeAuto=9;
serverLatitudeAuto=51;
Running 100296 Beta Patch, anyone any ideas?