DocProteus
New Member
Hi all.
I've been adding in a bunch of scripts to my server though somewhere along the way I've disabled the ability to remove wrecks and barricades. I recently installed BB 1.3 though Im not sure if it was that or self blood bag that disabled it.
I think its this line that is the problem in my fn_selfActions.sqf
but I've compaired it to the original in dayz_code and it all seems fine so Im not sure what is causing it to not work any more. Im no code wizz by any means so any help I can get would be very appreciated.
If it helps at all Im running Chern Epoch 1.0.4.2 on a dayz.st server.
I've been adding in a bunch of scripts to my server though somewhere along the way I've disabled the ability to remove wrecks and barricades. I recently installed BB 1.3 though Im not sure if it was that or self blood bag that disabled it.
I think its this line that is the problem in my fn_selfActions.sqf
Code:
// CURSOR TARGET ALIVE
if(_isAlive) then {
//Allow player to delete objects
if(_isDestructable or _isWreck or _isRemovable or _isWreckBuilding) then {
if(_hasToolbox and "ItemCrowbar" in _itemsPlayer) then {
_player_deleteBuild = true;
};
};
but I've compaired it to the original in dayz_code and it all seems fine so Im not sure what is causing it to not work any more. Im no code wizz by any means so any help I can get would be very appreciated.
If it helps at all Im running Chern Epoch 1.0.4.2 on a dayz.st server.