CfgTownGenerator Epoch

Strange, I thought Epoch had removed their CfgTownGenerator a while back. Anyways, it shouldn't create any problems if I did nothing, best case scenario is the object patch has nothing to do, worst case scenario is a few undefined variable errors during startup. If any problems come up (doubtful), users can just disable the object patch. Either way, I'll look into adding a check to see if the CfgTownGenerator exists before continuing the object patch script.
 
Just in case this info is helpful. I am getting this message in rpt:

"[DZAI] OBJECT PATCH :: CfgTownGenerator not found. Aborting serverside object patch."
 
That's normal output and nothing to worry about. Just reporting that there is nothing for the script to do.

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