Could this work? (Player "bank")

Would you use this if it was scripted?

  • Yes

    Votes: 5 83.3%
  • No

    Votes: 0 0.0%
  • Maybe

    Votes: 1 16.7%

  • Total voters
    6

Matthew

New Member
Goal: Give players a 20-50 slot (depending on how this might be able to be done) inventory that can only be accessed being either close or next to a particular item/place and is saved for that particular player.

Ideas: Like the refuel script, if you get within lets say 20m of said item or location, you can choose an option to open "bank" or whatever you would call it and it will write to the database so that is saves. Also - if this was viable, it would need to check to make sure that the person didn't open their inventory or try to dupe.
Thanks!
 
Like the idea but it should work more like Tent in a "box/crate" format.
Where everyone should be able to "loot" the players hidden stash.
 
That would be a good use as well... but honestly I am constantly loosing the battles to hackers. I desire a simple storage for each player who joins my server that would allow them to have 20 or so slots of "saved" items that can only be accessed at a player base or an intown bank to disable a player from swapping in and out anywhere they choose.
 
Back
Top