Custom buildings have disappeared PLEASE HELP!

i had a trading post that i spent ages on and it was working nicely in my server. Now ever since dayz st updated the server files to 0.75 namalsk my trading post has dissappeared. I have tried to re add my custom buildings by doing the whole process all over again but the buildings still wont appear can any one help me to get the buildings i put into the map to reappear? Please help
 
Thanks anyway but that wouldnt have fixed it what i needed to do was add a per portion of code to the bottom of my server_monitor.sqf which is here:

//Send the key
_key = format["CHILD:999:select b.class_name, ib.worldspace from instance_building ib join building b on ib.building_id = b.id where ib.instance_id = ?:[%1]:", dayZ_instance];
_data = "HiveEXT" callExtension _key;

diag_log("SERVER: Fetching buildings...");

//Process result
_result = call compile format ["%1", _data];
_status = _result select 0;

_bldList = [];
_bldCount = 0;
if (_status == "CustomStreamStart") then {
_val = _result select 1;
for "_i" from 1 to _val do {
_data = "HiveEXT" callExtension _key;
_result = call compile format ["%1",_data];

_pos = call compile (_result select 1);
_dir = _pos select 0;
_pos = _pos select 1;

_building = createVehicle [_result select 0, _pos, [], 0, "CAN_COLLIDE"];
_building setDir _dir;
_bldCount = _bldCount + 1;
};
diag_log ("SERVER: Spawned " + str(_bldCount) + " buildings!");
};
Hope this helped for anyone who has the same problem :p
 
Same issue, I'll give this a try. Were you able to get loot to spawn with heli wrecks? Nothing shows up on my server. I removed all the // that were associated with loot spawns, didn't help.
 
Thanks anyway but that wouldnt have fixed it what i needed to do was add a per portion of code to the bottom of my server_monitor.sqf which is here:

//Send the key
_key = format["CHILD:999:select b.class_name, ib.worldspace from instance_building ib join building b on ib.building_id = b.id where ib.instance_id = ?:[%1]:", dayZ_instance];
_data = "HiveEXT" callExtension _key;

diag_log("SERVER: Fetching buildings...");

//Process result
_result = call compile format ["%1", _data];
_status = _result select 0;

_bldList = [];
_bldCount = 0;
if (_status == "CustomStreamStart") then {
_val = _result select 1;
for "_i" from 1 to _val do {
_data = "HiveEXT" callExtension _key;
_result = call compile format ["%1",_data];

_pos = call compile (_result select 1);
_dir = _pos select 0;
_pos = _pos select 1;

_building = createVehicle [_result select 0, _pos, [], 0, "CAN_COLLIDE"];
_building setDir _dir;
_bldCount = _bldCount + 1;
};
diag_log ("SERVER: Spawned " + str(_bldCount) + " buildings!");
};
Hope this helped for anyone who has the same problem :p

WORKED PERFECT! Well done sir, cheers!
 
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