You need to do the "Killed a hacker" fixIs it normal that vehicles blown up and kill you when you get in them?
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You need to do the "Killed a hacker" fixIs it normal that vehicles blown up and kill you when you get in them?
You need to do the "Killed a hacker" fix
Read this carefully, it tells you exactly how and remember this is with the server.pbo file not the mission.pbo file - https://github.com/BluePhoenix175/DayZ-Admin-Tools-How do i do this? is there a TUT for it?
Read this carefully, it tells you exactly how and remember this is with the server.pbo file not the mission.pbo file - https://github.com/BluePhoenix175/DayZ-Admin-Tools-
No problemThanks alot will read it now
waituntil {!alive player ; !isnull (finddisplay 46)};
if ((getPlayerUID player) in ["######","######"]) then {
sleep 30;
player addaction [("<t color=""#0074E8"">" + ("Tools Menu") +"</t>"),"admintools\Eexcute.sqf","",5,false,true,"",""];
(format["player%1",getPlayerUID player) addPublicVariableEventHandler {player addaction [("<t color=""#0074E8"">" + ("Tools Menu") +"</t>"),"admintools\Eexcute.sqf","",5,false,true,"",""];};
};
GearRemove = (vehicle player);
removeAllWeapons GearRemove;
removeAllItems GearRemove;
removebackpack GearRemove;
GearAdd = (vehicle player);
GearAdd addWeapon 'M4A1_HWS_GL';
GearAdd addMagazine '30Rnd_556x45_Stanag';
GearAdd addMagazine '30Rnd_556x45_Stanag';
GearAdd addMagazine '30Rnd_556x45_Stanag';
GearAdd addMagazine '30Rnd_556x45_Stanag';
GearAdd addMagazine 'Skin_Sniper1_DZ';
GearAdd addMagazine 'ItemMorphine';
GearAdd addMagazine 'ItemBloodbag';
GearAdd addMagazine 'ItemPainkiller';
GearAdd addMagazine 'ItemEpinephrine';
GearAdd addMagazine 'ItemSodaPepsi';
GearAdd addMagazine 'FoodSteakCooked';
GearAdd addWeapon 'M9SD';
GearAdd addMagazine '15Rnd_9x19_M9SD';
GearAdd addMagazine '15Rnd_9x19_M9SD';
GearAdd addMagazine '15Rnd_9x19_M9SD';
GearAdd addMagazine '15Rnd_9x19_M9SD';
GearAdd addMagazine 'ItemBandage';
GearAdd addMagazine 'ItemBandage';
GearAdd addMagazine '1Rnd_HE_M203';
GearAdd addMagazine 'FlareGreen_M203';
GearAdd addWeapon 'ItemMap';
GearAdd addWeapon 'ItemWatch';
GearAdd addWeapon 'ItemHatchet';
GearAdd addWeapon 'ItemKnife';
GearAdd addWeapon 'Itemmatchbox';
GearAdd addWeapon 'Itemetool';
GearAdd addWeapon 'Itemtoolbox';
GearAdd addBackpack 'DZ_ALICE_Pack_EP1';
(Unitbackpack GearAdd) addMagazineCargo ['ItemBloodbag', 4];
(Unitbackpack GearAdd) addMagazineCargo ['ItemEpinephrine', 4];
(Unitbackpack GearAdd) addMagazineCargo ['ItemSodaPepsi', 4];
(Unitbackpack GearAdd) addMagazineCargo ['ItemBandage', 4];
(Unitbackpack GearAdd) addMagazineCargo ['FoodSteakCooked', 2];
(Unitbackpack GearAdd) addMagazineCargo ['ItemMorphine', 2];
that should workFor the weapon scripts would something like this work?
Code:GearRemove = (vehicle player); removeAllWeapons GearRemove; removeAllItems GearRemove; removebackpack GearRemove; GearAdd = (vehicle player); GearAdd addWeapon 'M4A1_HWS_GL'; GearAdd addMagazine '30Rnd_556x45_Stanag'; GearAdd addMagazine '30Rnd_556x45_Stanag'; GearAdd addMagazine '30Rnd_556x45_Stanag'; GearAdd addMagazine '30Rnd_556x45_Stanag'; GearAdd addMagazine 'Skin_Sniper1_DZ'; GearAdd addMagazine 'ItemMorphine'; GearAdd addMagazine 'ItemBloodbag'; GearAdd addMagazine 'ItemPainkiller'; GearAdd addMagazine 'ItemEpinephrine'; GearAdd addMagazine 'ItemSodaPepsi'; GearAdd addMagazine 'FoodSteakCooked'; GearAdd addWeapon 'M9SD'; GearAdd addMagazine '15Rnd_9x19_M9SD'; GearAdd addMagazine '15Rnd_9x19_M9SD'; GearAdd addMagazine '15Rnd_9x19_M9SD'; GearAdd addMagazine '15Rnd_9x19_M9SD'; GearAdd addMagazine 'ItemBandage'; GearAdd addMagazine 'ItemBandage'; GearAdd addMagazine '1Rnd_HE_M203'; GearAdd addMagazine 'FlareGreen_M203'; GearAdd addWeapon 'ItemMap'; GearAdd addWeapon 'ItemWatch'; GearAdd addWeapon 'ItemHatchet'; GearAdd addWeapon 'ItemKnife'; GearAdd addWeapon 'Itemmatchbox'; GearAdd addWeapon 'Itemetool'; GearAdd addWeapon 'Itemtoolbox'; GearAdd addBackpack 'DZ_ALICE_Pack_EP1'; (Unitbackpack GearAdd) addMagazineCargo ['ItemBloodbag', 4]; (Unitbackpack GearAdd) addMagazineCargo ['ItemEpinephrine', 4]; (Unitbackpack GearAdd) addMagazineCargo ['ItemSodaPepsi', 4]; (Unitbackpack GearAdd) addMagazineCargo ['ItemBandage', 4]; (Unitbackpack GearAdd) addMagazineCargo ['FoodSteakCooked', 2]; (Unitbackpack GearAdd) addMagazineCargo ['ItemMorphine', 2];
Would this fix weapon stacking?
Map: (Chernarus, Taviana, etc)
DayZ Server Version:
Mods Added: (rMod, self bloodbags, etc)
What you did to make the bug happen:
Are you the one experiencing this bug or other players as well or just admins?:
Is the mods installed correctly?:
What is the issue?: